12' / 48'
Weight Estimates
Size Grid (ft) Height (ft) Cubic (ft) Creature (lbs) Stone (lbs) Wood (lbs) Metal (lbs)
Tiny 2.5 1–2 1 5 175 40 489
Small 5 5 5 40 875 200 2,445
Medium 5 6 10 150–500 1,750 400 4,890
Large 10 14 50 400–3,000 8,750 2,000 24,450
Huge 15 25 225 10,000+ 39,000 9,000 110,025
Damage on Impact
Weight 20 lbs. 30 lbs. 40 lbs. 50 lbs. 100 lbs. 150 lbs. 200 lbs. 250 lbs.
Damage 1d4 1d6 1d8 1d10 2d10 3d10 4d10 5d10

The Hucking & Smashing Calculator


The rules provided in the Player's Handbook and Dungeon Master's Guide for improvised weapons don't satisfactorily reflect the range of possibilities for characters that enjoy throwing things.

If you're a dedicated huck-and-smasher, this calculator and corresponding charts help you quickly determine how far you can throw a given object.


The standard rules for thrown improvised weapons state a range of 20'/60'. You may want to use this if you're not a dedicated huck-and-smahser, and sport a modest strength score but want to know how far you throw an ordinary object (like a wooden bar stool).

How to Use

Object Weight (lbs)

Enter the weight of the object you wish to throw in pounds. If you don't know the weight of the object, refer to the table above for a ballpark estimation.

Carry Capacity (lbs)

Enter your Carry Capacity. This is your Strength Score multiplied by 15. There are also a number of effects and traits that may double this (see 'Carry Modifier' below).

or enter

Strength Score

Enter your Strength Score—not modifier.

Carry Modifier

The value in this field should be 1 if you have no modifiers to this property. Some common modifiers are:

Remember, these modifiers stack!


We’ve used the rock throw ability of giants to create a linear equation based off of the average giant's strength score, how far it can throw a rock, and what weight that rock might be based off of the damage it deals.

So next time you're playing your Goliath Barbarian, Path of the Totem Warrior: Bear—try throwing some car-sized boulders!

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